The Beards of Merlin

"My friends have always been the best of me" -Eleven

"You see, when the mind houses two personalities, there’s always a conflict, a battle. In Norman’s case, the battle is over… and the dominant personality has won."

Psycho (1960)

(Source: scumsberg, via squeakypeach)

snlsthename:

I’m madly in love with Norman Bates’ smile. Pun intended.

(Source: erics-idle, via whoaitsjasmine)

(Source: whichkinney, via allaaronpaul)

minimalmovieposters:

Nightmare Before Christmas by Joel Amat Güell

minimalmovieposters:

Nightmare Before Christmas by Joel Amat Güell

(via ashleyhighfive)

Yes, I see your point. Your imbecility being what it is, I should have known to say “Jesse, don’t leave the keys in the ignition the entire two days!”

(Source: patheticjunkies, via to-be-a-heroine)

howtocatchamonster:

Funny Games is a cinematic version of the philosophical riddle of a tree falling in a forest, leading not only to a heightened sense of being an accomplice on the part of the audience but also to asking questions regarding the audience’s responsibility, the obligation to think about what it means to look at violent imagery and the pain of others and the capacity to understand the absurdity, randomness, and brutality that the violent images actually show. Funny Games is meant to lead to reflection, to catch the audience looking in order to make them conscious of their own look. By establishing an interconnection between the diegesis and the non-diegesis, the film creates an “ethical space” where the audience is held as an accomplice to a representation of violence that they do not even want to see. The audience position in Funny Games, then, is of necessity ethically charged, since this consciousness cannot arise without simultaneously revealing moral values with regard to (media) violence.

Tarja Laine, “Haneke’s ‘Funny Games’ with the Audience.”

lavenchy:

Goals

lavenchy:

Goals

(Source: kimkanyekimye, via lu--st)

(Source: giphy.com, via squeakypeach)